

VW makes books for each of their modes and they are a huge help, so look at their site to see if you can download or purchase the one on lighting. If your just getting started though, practice drafting the theatre and pipes first, until you get a hang of VW interface, there's a lot you don't need to bother with at first. I recommend getting LightWright too because it will do all your paperwork as you draft if you do so correctly. The resource browser has tons of lighting symbols, 2D and 3D, with attributes you can change according to your needs. You want to use the Spotlight mode for most of your drafting, it's setup for LD and has lots of cool functions to make your life easier. I also have the original architect's plans of each level of our theatre, as well as the elevation view, so I think it might be worth making a template from those that is to scale. At the moment I'm doing high school shows with an average of around 100 lanterns, and we don't have a basic house rig, so I work from scratch each time.

How would you recommend I start learning? I don't want to start down the wrong path and then have to start over when I find out that there's a better way to do something existing already. The last group use all the previous stuff but in 3D, so they can also do beam degree calculations and things. Others use it fully in 2D, so they also use the "lighting pipes" function and use it to generate paperwork. Some just use it as a replacement for paper and pencil, so they don't use anything except the symbol library and text tools. Previously I've been using paper and a stencil for my designs, and then manually making spreadsheets in Google Sheets of the lanterns and gels for cutting etc, but I've recently registered for the student version of VectorWorks.Īccording to several experienced LDs I've talked to, there are various "levels" you can use VectorWorks to:
